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Very creative mechanic with the gems. I loved the player control it reminded me of a top down RL version of Flashback almost, due the precision available. Very sweet entry.
Current bugs I know about:
leaping and slipping around defeated monsters can probably result in weird behaviour
time doesn't pass in rooms you aren't in leading to some slight weirdness, especially when it's dark.
hunter's DIG probably still doesn't work correctly always
leap cooldown can be weird
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Very creative mechanic with the gems. I loved the player control it reminded me of a top down RL version of Flashback almost, due the precision available. Very sweet entry.
Current bugs I know about:
leaping and slipping around defeated monsters can probably result in weird behaviour
time doesn't pass in rooms you aren't in leading to some slight weirdness, especially when it's dark.
hunter's DIG probably still doesn't work correctly always
leap cooldown can be weird